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Text File  |  1995-10-23  |  210b  |  6 lines

  1. on ExitFrame
  2.   if rollOver(1) then set the castnum of sprite 46 = 308
  3.   if rollOver(4) then set the castnum of sprite 46 = 309
  4.   if rollOver(5) then set the castnum of sprite 46 = 309
  5.   go to the frame
  6. end